CHAOS IS MY LATEST FRAMEWORK THAT I USE FOR EVERYTHING I DO CONCERNING REALTIME COMPUTER GRAPHICS. IT'S MADE WITH C++ & DIRECT3D. YOU WILL FIND SOME SCREENSHOTS CREATED WITH THE ENGINE IN HERE.
PROCESSING IS A PROGRAMMING ENVIRONMENT FOR ARTISTS WHO WANT TO WRITE THEIR PROGRAMS FAST AND EASILY. I, TOO USED AND STILL USE THIS AMAZING PIECE TO CREATE VISUAL EFFECTS. BE SURE TO CHECK IT OUT.
PIXELNERVE IS A MEDIA LABEL WORKING WITH THE ART/AUDIOVISUAL LANGUAGE BY RELEASING SOUND COMPOSITIONS IN WHICH MUSIC AND MOVING PICTURES ARE PRESENTED AS A UNIT. ALSO PRODUCING SOFTWARE FOR DIFFERENT GRAPHICS RELATED AREAS.
A COUPLE OF GAME PROJECTS I'VE STARTED BUT NEVER GOT FINISHED. THERE IS SOME INTERESTING IDEAS. IF YOU FEEL LIKE DOING ANYTHING, DO EVERYTHING. MOST OF THESE PROJECTS ARE FOR POCKETPC.
I BELIEVE MOST OF THEM CAN ALSO COMPILE FOR PC.
NOTHING IS A DEMOSCENE GROUP CREATED AROUND '94 OR SO. SINCE THEN WE HAVE BEEN MAKING DEMOS. NOW CHANGED TO INTERACTIVE WE WORK ON LIVE VISUALS. STILL PLAN TO MAKE SOME MORE DEMOS SOMEDAY..
DIRECTOR IS A POWERFUL TOOL FOR THE INTERNET. I'VE DONE SOME CODING AND I MUST SAY I LOVE IT BACK THEN. IT USES DIRECTX 7 SO IT IS CAPABLE OF USING HARDWARE FOR RENDERING, WHICH MAKES THINGS GO ALOT FASTER. CHECK IT OUT.
FEW EXAMPLES I'VE MADE WHILE LEARNING DIRECT3D. I MUST SAY I WAS PLEASED WITH IT. INCLUDES SOME 3D TUNNEL + PARTICLES, SPHERICAL HARMONICS GEOMETRY GENERATOR, SHADERS, ETC.
THERE ISN'T MUCH IN THIS SECTION. SOME SIMPLE 3D RENDERER AND A COUPLE OF EFFECTS I'VE TRANSLATED INTO JAVA. FOR MORE JAVA YOU MIGHT WANT TO CHECK PROCESSING SECTION.